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Staff Technical Artist - Unity

Celebrating 3 and a half years of adventures and amazing memories at Unity.

I worked with engineers closely to serve our clients in the Emerging Technologies department. 

We gather feedbacks and develop solutions to improve user's experience with the editor and engine.

 


Unite 2023 - Fantasy Kingdom demo  


- NPC modeling / texturing 

- NPC interaction VFX 

- Character customization workflow

 


Siggraph 2023 Talking AI Demo

Celebrating 3 and a half years of adventures and amazing memories at Unity.

- Development of procedural animation workflow for the 2023 Siggraph "Orb" AI chatbot demo

 


Wonder Woman Intro

Personal project

- All assets modeled in Maya

- Texturing, Materials, Lighting, VFX and all camera works done in Unity